Melting Room
In Melting Room, audiences play within an immersive mix of fluid and mineral dynamics, distorting and dragging fine-grained patterns with large-scale gestures captured by depth sensors.
Code: Marpi
Paintings: Brittnie Diamant
Footage: Patrick Haynes
Editing: Denis Ivanov
Building180: Shannon Riley
In collaboration with: The Midway
Inspired by Oilhack and Brittnie Diamant, marble and rock strata, wood grain, oil paint, river erosion, the visual system is continually generated in real-time using open-source shaders and melts and morphs over time and with the audience.
Using Kinect sensors, people in the space are scanned and softly mixed into the visible patterns.
Melting Room originally premiered next to Brittnie Diamant's paintings during Future Fires / Luminary at The Midway Gallery in San Francisco, California, in March 2017 and was made possible with help from World Stage and Epson.