Melting Room
![Melting Room](https://www.marpi.studio/images/e/5/8/8/c/e588cc4f8512ecd891bab45dfe6bcf4285159cec-thumb.jpg)
In Melting Room, audiences play within an immersive mix of fluid and mineral dynamics, distorting and dragging fine-grained patterns with large-scale gestures captured by depth sensors.
Code: Marpi
Paintings: Brittnie Diamant
Footage: Patrick Haynes
Editing: Denis Ivanov
Building180: Shannon Riley
In collaboration with: The Midway
Inspired by Oilhack and Brittnie Diamant, marble and rock strata, wood grain, oil paint, river erosion, the visual system is continually generated in real-time using open-source shaders and melts and morphs over time and with the audience.
![](https://www.marpi.studio/images/f/8/9/7/1/f8971668b1cab55f0198ca656bd8152f2a0397f5-future-fires-luminary-3546.jpg)
![](https://www.marpi.studio/images/4/9/7/b/6/497b6483241af6aae762c3c89063d30ef751e7f3-p1010091.jpg)
Using Kinect sensors, people in the space are scanned and softly mixed into the visible patterns.
![Melting Room](https://www.marpi.studio/images/5/2/b/7/a/52b7a2316d9ecdbd6e8da67da4a63f2fa9838487-brittnie.jpg)
Melting Room originally premiered next to Brittnie Diamant's paintings during Future Fires / Luminary at The Midway Gallery in San Francisco, California, in March 2017 and was made possible with help from World Stage and Epson.