Each session begins with a procedurally generated sky and visual seed that can be extruded, extended, and augmented with the controllers. Using their controllers, players are able to paint in 3D space, with a different brush shape and color appearing with each trigger press.
Gestures are automatically mirrored, so a symmetrical image emerges, like the face of a Rorschach inkblot. Working side by side, players create enormous and complex mecha sculptures, strung together in rippling shapes that could be three-dimensional calligraphic flourishes, crystalline beads, or robotic vertebrae.
The project started as a website allowing anyone to design their own creature with a mouse, trackpad, or inside WebVR, play down a custom animation of their design with music, or browse an infinite gallery of objects generated on the fly.